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Looking For Group (PS4)

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Looking for Group for Call Of Duty: Warzone on Playstation 4.

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    • The Activision Blog has posted another one of their “Rank Up” report articles, but this time, the article has been interrupted by a transmission for all armistice operators. The message alerts on a possible weapon found underground and to stay cautious about what’s happening inside the Verdansk location. It’s a “Top Secret Message” for all operators. The full message is as follows: TOP SECRET MESSAGE TO ALL ARMISTICE OPERATORS CLASSIFIED INFORMATION TO FOLLOW ARMISTICE OPERATORS: This is the latest Call of Duty: Warzone Season 4 teaser drop this week, as this week saw the Bunkers in Verdansk open through accessing phone data and a new teaser video suggesting the return of Captain Price as the S4 Operator. Stay tuned. SOURCE: Warzone-LFG
    • Infinity Ward has released the latest update for Call of Duty: Modern Warfare and Call of Duty: Warzone on PlayStation 4, Xbox One, and PC. This new update is patch update 1.21 and is 20.2GB on PS4, 31GB on Xbox One, and is 30GB (if you own Modern Warfare) or 26.1GB (if you only own Warzone) on PC. n Modern Warfare MP, new map Hardhat is available alongside the new Gunfight map, Aisle 9. In Warzone, players can find new features including the Armor Box, which lets you resupply armor similar to the Munitions Box. There is also new weapons to find in the Gulag, allowing for more variety. New LTM now live is Classic BR, which has no Buy Stations, no Gulag, and no Contracts. PATCH NOTES: WHAT’S NEW Call of Duty Endowment “Fearless” Pack is now available! New Gunfight Map, Aisle 9! New Multiplayer Map, Hardhat! Modified Special Operations! Replay existing Operations with a twist! Some enemies may charge more frequently or maybe they can only be taken down with headshots. Check out new Modified Special Operations and earn new rewards each week!   PLAYLIST UPDATE Modern Warfare Realism Moshpit with NVG Reinfected Ground War Core Ground War Blueprint Gunfight Aisle 9 Face Off Moshpit! Hard Hat 24/7! Warzone BR Solos BR Trios BR Quads Blood Money Quads Armor Box (available via loot on the ground and purchasable at Buy Stations): Resupply the entire team’s armor Added Most Wanted contracts back (in addition to the other 3 contracts, none have been removed) Loot Update Added the new SKS (legendary only) Updated 5 New Blueprints: AX-50 – Epic Kilo 141 – Legendary FAL – Epic MP7 – Legendary AUG – Epic Gulag Loadouts – the Gulag will now randomly choose from 6 ARs and 4 SMGs. All automatic, no burst or single fire guns included Kilo 141 M4 AK-47 M13 SCAR Ram-7 MP5 AUG P90 Striker 45 GENERAL FIXES Infected and Gun Game now feature playlist text to reinforce that KDR and win loss are not affected Blueprint variants of Gun Game and Gunfight can now be enabled in custom match advanced options for their respective modes Added the fire throwing knife to restricted equipment for CDL Fix for the ‘Splash Guard’ shotgun weapon camo not applying properly to the weapon Fixed a bug where on occasion, your selected Operator would not appear in the squad walk Added a ‘Hold to Use’ option that allows you to choose between a hold or a press for the interaction button on keyboard and mouse Adjusted the Monitor Distance Coefficient slider option to maximum value from 2.00 to 5.00 Out of map exploit fixes across various maps Fixed a bug where players could take the ATV out of the map on Aniyah Palace Fix for an XP exploit in Hardpoint Fix for the ‘Time to Reap’ watch not displaying the time Fix for the ‘Blue Skies’ watch appearing backwards when worn Fix for some players spawning facing a wall while playing FFA on Talsik Backlot Demolition: Added VO to alert the defending team a bomb site was destroyed One in the Chamber: This mode is now available in custom games! Regular Infected playlist now has random care package drops! Gun Game Reloaded is now in the Quick Play filter. Gunfight: Fire throwing knife is now available in OSP mode Fixes to the Snapshot grenade so it functions as intended in OSP mode Reinfected Ground War: Removed IAV and Counter UAV Added a hint to tutorialize how to sky dive in this mode Do not show death icon when a player uses Field Upgrade Tac Insert to skydive Deaths from Field Upgrade Tac Insert (skydive) no longer count as deaths on the scoreboard Kills & Deaths do not count against your lifetime records in this mode, this is purely to reflect the accurate KDR on the scoreboard Lower Juggernaut health in this mode only No longer give killstreak points on kills if the player is in your party Significantly lowered damage from killstreaks if the player called out the killstreak and then moved to the infected team Added ATV visibility on the map to avoid players hiding while riding the ATV CHALLENGES/MISSIONS Fix for Rodion’s Season 3, Objective 3 Mission from not tracking properly (“Purchase the Armor Bundle in Warzone 2 times while using Rodion as your Allegiance Operator”) Fix for the “Use the Dead Silence Field Upgrade in 3 different matches” not tracking properly WEAPONS Renetti: Reduced the max ammo reserve MK3 Burst Mod – Significant hip spread increase MK3 Burst Mod – Small decrease to damage Reduced damage when Akimbo and MK3 Burst Mod are both equipped FAL: Decrease to ADS time SCAR: Decrease to ADS time LMGS: Lowered ammo count for reload warning on belt fed LMGs Reduced penalty for holding breath too long with sniper scopes Fix for the level 34 unlock of the Renetti showing the Merc Foregrip VLK Rogue Increased rate of fire Increased close damage range for 12 gauge Increased damage range to 6” Revolt barrel Holger 26 Increased move speed Improved ADS time Slight recoil reduction Attachments:FTAC 8.98” Spitfire Barrel: Improved ADS time Faster movement Reduced hip spread XRK Ultralight Barrel: Improved ads time 30 Round Magazine: Reduced sprint out time Improved ADS time Faster movement Improved hip spread profile Not Stock: Increased sprint out time Faster movement Reduced hip spread Improved ADS time Stippled Grip Improved ADS time WARZONE Fix for a bug where a player could become immune to the gas if they were bought back as the final circle was closing Fix for a rare bug that left a player in the Gulag until the end of the match PC: Fixed an issue where the gas mask overlay could remain on screen after leaving the gas and entering a vehicle Removed the option to “Squad Fill” while in BR Solo Fix for voice chat sometimes cutting out during a match Reduced the RPG kill radius for players with full armor Final circle now moves (BR) The Most Wanted contract has had the time reduced from 5 minutes to 3 minutes Replaced Shield Turret with Armor Box at Buy Stations (Shield Turret is still in loot) SPECIAL OPERATIONS When players are respawned via the plane their weapons will now start with at least one full magazine each, to fix getting into situations where you could respawn without any ammo Operation Headhunter – Fix for the players keeping the Gunship munition if the team wipes during the tank assault section Operation Brimstone – Fix for the Extraction Crate appearing to be already open if the team had wiped and restarted earlier in the match SPECIAL OPERATIONS: SURVIVAL PS4: Atlas Superstore has been added to Survival Mode Teammates respawned via the ‘Respawn Flare’ item will now come back with full armor, to help them survive their dangerous respawns better Disallow usage of the ‘Respawn Flare’ item if no teammates are currently in last stand or spectating, and display why Fix for missing dialog, store icons, and sounds during the buy phase Fix for missing message display for players attempting to use the minigun at the weapons store Fix for the ammo store not filling your magazine, and only your stock, and fix its missing sounds Made the assorted stores’ Cash font easier to read on dark screens Players now get $10 per hit on enemy helicopters SOURCE: Warzone-LFG
    • Infinity Ward announced on Tuesday, May 12 that all, new PC players that want to play Call of Duty: Warzone will have to verify their accounts via two-factor authentication. This reduces the amount of new accounts that can be made be cheaters once their account is banned for cheating because they need a new phone number in order to get back onto Warzone. Now, in a post image shared on Reddit, hackers on a forum are upset that Infinity Ward added this feature in, saying they cannot play anymore because their first account was banned with a phone attached. They are not able to use the same number again. The post, which is absolutely hilarious in how ridiculous the person sounds, can be read here:     Infinity Ward continues to take steps to address the cheating and hacking issues in Modern Warfare and Warzone, with latest updates giving players notifications for when a player they report is banned and adding report functions to kill cams.   Source: Warzone-LFG
    • Raven Software’s Creative Director Amos Hodge was part of an interview recently with GameSpot, where he discussed how the studio came up with the idea to have a Gulag respawn system for Call of Duty: Warzone. Hodge says that as they were developing Warzone, Infinity Ward was also working on the 2v2 Gunfight for Modern Warfare. Ideas emerged from the Gunfight mode about giving fans a chance to control their own ways to come back into action where relying exclusively on teammates. He says that they knew from the start of their development on Warzone that they wanted to ensure there was a way for players to have a chance to come back to life in the game. We knew from the beginning that we wanted a way for players who had been eliminated to get an extra shot at coming back. Single life game modes do a fantastic job of adding tension to the gameplay. First, we didn’t want a mechanic that was dependent on your teammates. Not all players have a full squad working together as a well-oiled machine. And there is a certain poetry to a player earning their own way back into the game. Second, we wanted to focus on what CoD does best, and that is gun play. At the time, 2v2 Gunfight in Modern Warfare was being developed and was showing strong signs of promise. With our high-level goals in mind it was a small jump to prototype a mechanic where players had to fight their way back into the game. Raven tested numerous versions of the Gulag, including how players were brought back into action. They had versions where players returned with their full loadout or with the loadout they had in the Gulag, but ended up with a pistol for everyone. We also iterated quite a bit on what players have equipped when they came back from Gulag. We tried giving them their full loadout, we tried letting them keep the Gulag loadout, we tried giving them nothing, and eventually we settled on a pistol. The pistol was enough so the player wasn’t defenseless, but wasn’t so strong that the Gulag player could drop onto active players for easy kills. Hodge also notes in the interview with GameSpot that they knew the wait time in the Gulag would be too long if they only had one Gulag in each match, so they decided to add six Gulag locations in a map to allow matches to occur at a faster pace. And, to avoid repetitiveness they added three different layouts to keep players on their toes. We decided to create six different Gulag locations, so we could spread players out and shorten the wait time. As time went on Gulag started to feel a little repetitive. It was a small simple map and you saw it every game. We created three different Gulag layouts to keep things feeling fresher longer. In total, we have six Gulag locations with three different layouts. Lastly, Hodge confirms that the studio plans to refresh the loadouts in the Gulag with new content so that players can get different action. We are looking at changing up the Gulag starting weapons for future updates to keep things fresh. The goal is to maintain a small set of weapons so players can get familiar with them. As always, stay tuned for the latest news on Call of Duty: Warzone. SOURCE: Warzone-LFG
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